About the 5+0 time control
If you’ve played a quick game with a friend or online, it was probably 5+0. With no increment, winning positions can still be lost on the flag, which adds drama but rewards clock awareness.
It’s the default starting point for blitz and the control most people picture when they say “a five-minute game.”
In short: 5 minutes per player with no increment, in the blitz range. Tap below to start it now, or read more about how the time-control tiers compare.